Explore new worlds through virtual reality!
- Fly with Dragons! The latest immersive experience from iFLY combines virtual reality technology with the world’s favorite dragons from the movie, How to Train Your Dragon: The Hidden World.
- Skydive the world — Ready to explore? Feel the real rush of skydiving over some of the world’s most incredible bucket list destinations.
- BASE jump the Alps — Be one of the first to experience what only a small few in the entire world are able to do with the Alpine Wingsuit BASE Jump.
We’ve combined the latest in VR advances with our patented wind tunnel technology to give you a flying experience like no other. Float atop a rush of air and be completely immersed in footage from an actual skydive or atop a dragon, while wearing our state-of-the-art VR helmet and headset.
Who can fly our VR experience?
VR is available for flyers ages 6 to 70 years old, and up to 260 lbs. Participants ages under 12 are limited to one 1 VR flight per day. Please note that individuals with heart conditions cannot fly VR.
What can I expect?
Prepare to experience the sensation of real free fall or wingsuit BASE jump over your dream location. You’ll go through a brief pre-flight training and participate in our standard flying experience before totally immersing yourself in Virtual Reality technology. An instructor will guide you safely through your flight. Though uncommon, motion sickness may occur.
When can I try VR?
Book your experience online, by phone, or in person at your preferred location. Virtual Reality is purchased as an add-on to any 2, 3, 4, or 5 first-time flight product, or any 4, 6, or 10 return flyer product.
Recommendations for the use of VR:
The intensity of this experience will vary according to the content and individual. Parents and guardians must exercise their own judgment and discretion in determining if a child should fly with VR. Please note that individuals with heart conditions cannot fly VR.
If the Participant has a history of seizures, they should not use VR unless a doctor has advised Participant that it is safe to participate in VR.
Participants acknowledge that the VR equipment contains magnetic components and/or components that emit radio waves that could interfere with and/or affect the operation of medical devices (such as pacemakers, defibrillators, or hearing aids) and other electronics.
Participants understand and acknowledge that the use of VR may cause eye conditions (such as eye strain, dry eye sensation, headaches, and other visual-related symptoms), dizziness, disorientation and nausea. If such symptoms do appear, you must stop or reduce your use of VR and report your symptoms to a staff member.